为什么有些游戏很快就会令人乏味,而另一些游戏可以保持多年的吸引力?游戏如何成为基础而又强大的学习工具?无论你是一名游戏开发人员、狂热的游戏爱好者还是一位好奇的旁观者,这本图文并茂的完全更新版书籍都会帮助你理解是什么驱动了这种主流文化力量并且激发你更多的想法。 作者简介
作者:(美)科斯特
目录Foreword(From the First Edition)
Prologue:My Grandfather
Chapter One:Why Write this Book?
Chapter Two:How the Brain Works
Chapter Three:What Games Are
Chapter Four:What Games Teach Us
Chapter Five:What Games Aren't
Chapter Six:Different Fun For Different Folks
Chapter Seven:The Problem With Learning
Chapter Eight:The Problem With People
Chapter Nine:Games in Context
Chapter Ten:The Ethics of Entertainment
Chapter Eleven:Where Games Should Go
Chapter Twelve:Taking Their Rightful Place
Epilogue:Fun Matters,Grandpa
Afterword:Ten Years Later
Notes
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