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请问一下socket从服务器上获取数据表信

发布时间: 2012-04-08 14:38:30 作者: rapoo

请教一下socket从服务器上获取数据表信息的全过程
从连接到交互方式到关闭的。
简单说明一下,我省点学习时间,呵。下班前结贴

[解决办法]
执行 sql 语句不行嘛 ?
获取表的信息:

conn.Open();

string[] restrictions = new string[4];

restrictions[1] = "dbo";

DataTable table = conn.GetSchema("Tables", restrictions);

conn.Close();

返回的table是表的所有信息,而不仅仅是名字,可以通过如下语句查看这些信息:

foreach (System.Data.DataRow row in table.Rows)

{

foreach (System.Data.DataColumn col in table.Columns)

{

Console.WriteLine("{0} = {1}", col.ColumnName, row[col]);

}

}

要获取指定表的信息,关键是要设置数组restrictions的值。对于表而言,这个数组有如下的含义:

Restriction[0]表示表所在的Catalog

Restriction[1]表示表的所有者

Restriction[2]表示表的名字

Restriction[3]表示表的类型:

上面的例子就获取了所有dbo拥有的表的信息。如果要获取所有的用户表,而非系统表,可用如下语句:

conn.Open();

string[] restrictions = new string[4];

restrictions[3] = “BASE TABLE";

DataTable table = conn.GetSchema("Tables", restrictions);

conn.Close();
参考 http://topic.csdn.net/t/20040412/18/2956410.html 建个存储过程
[解决办法]
以下示例程序实现简单的Socket通信,可以开多个客户端。本机测试通过,未做联机测试。

Server:

using System.Net;

using System.Net.Sockets;

using System.Threading;

using System.Collections;



namespace MySocketServer1

{

public partial class Form1 : Form

{

private IPAddress serverIP = IPAddress.Parse("127.0.0.1");//以本机作测试

private IPEndPoint serverFullAddr;//完整终端地址

private Socket sock;

private System.Timers.Timer myTimer;

private ArrayList alSock;//当建立了多个连接时用于保存连接



public Form1()

{

InitializeComponent();

}



private void btStart_Click(object sender, EventArgs e)

{

serverFullAddr = new IPEndPoint(serverIP, 1000);//取端口号1000

//构造Socket对象,套接字类型为“流套接字”,指定五元组中的协议元

sock = new Socket(AddressFamily.InterNetwork, SocketType.Stream,

ProtocolType.Tcp);

//指定五元组中的本地二元,即本地主机地址和端口号

sock.Bind(serverFullAddr);

//监听是否有连接传入,指定挂起的连接队列的最大值为20

sock.Listen(20);



alSock = new ArrayList();



//构造定时器,时间间隙为1秒,即每隔一秒执行一次accept()方法,以获取连接请求队列中//第一个挂起的连接请求

myTimer =new System.Timers.Timer(1000);

myTimer.Elapsed +=new System.Timers.ElapsedEventHandler(myTimer_Elapsed);

myTimer.Enabled = true;

}



private void myTimer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)

{

myTimer.Enabled = false;

//执行accept(),当挂起队列为空时将阻塞本线程,同时由于上一语句,定时器将停止,直//至有连接传入

Socket acceptSock = sock.Accept();

//将accept()产生的Socket对象存入ArrayList

alSock.Add(acceptSock);

// 构造Threading.Timer对象,这将导致程序另启线程。线程将执行回调函数,该委托限制//函数参数须为object型。Threading.Timer构造器的第二个参数即传入回调函数的参数;第//三个参数指定调用回调函数之前的延时,取0则立即启动;最后一个参数指定调用回调函数//的时间间隔,取0则只执行一次。

System.Threading.Timer ti = new System.Threading.Timer(new

TimerCallback(ReceiveMsg), acceptSock, 0, 0);

myTimer.Enabled = true;

}



private void ReceiveMsg(object obj)



{

Socket acceptSock = (Socket)obj;

try

{

while (true)

{

byte[] byteArray = new byte[100];

acceptSock.Receive(byteArray);//接收数据

//将字节数组转成字符串

string strRec = System.Text.Encoding.UTF8.GetString(byteArray);

if (this.rtbReceive.InvokeRequired)

{

this.rtbReceive.Invoke(new EventHandler(this.ChangeRickTextBox), new

object[] { strRec, EventArgs.Empty });

}

}

}

catch(Exception ex)

{

acceptSock.Close();

MessageBox.Show("S:Receive Message Error"+ex.Message);

}

}



private void ChangeRickTextBox(object obj,EventArgs e)

{

string s = System.Convert.ToString(obj);

this.rtbReceive.AppendText(s + Environment.NewLine);

}



private void btSend_Click(object sender, EventArgs e)

{

Socket sc=null;

byte[] byteSend =

System.Text.Encoding.UTF8.GetBytes(this.tbSend.Text.ToCharArray());

try

{

//同时存在若干个客户端连接时,在textBox1中输入要发送的是哪个连接

int index = int.Parse(this.textBox1.Text.Trim());

sc = (Socket)alSock[index - 1];

//发送数据

sc.Send(byteSend);

}

catch(Exception ex)

{

if(sc != null)

{

sc.Close();

}

MessageBox.Show("S:Send Message Error"+ex.Message);

}

}



private void btClose_Click(object sender, EventArgs e)

{

try

{

Application.Exit();

}

catch (Exception ex)

{

MessageBox.Show("S:Close Socket Error" + ex.Message);

}

}

}

}

== == == == == == == == == == == == == == == == == == == == == == == == == == == == == == == ==

Client:

using System.Net;

using System.Net.Sockets;

using System.Threading;



namespace MySocketClient1

{

public partial class Form1 : Form

{

private IPAddress serverIP = IPAddress.Parse("127.0.0.1");

private IPEndPoint serverFullAddr;

private Socket sock;



public Form1()

{

InitializeComponent();

}



private void btConnect_Click(object sender, EventArgs e)

{

try

{

serverFullAddr = new IPEndPoint(serverIP, 1000);

sock = new Socket(AddressFamily.InterNetwork, SocketType.Stream,

ProtocolType.Tcp);

sock.Connect(serverFullAddr);//建立与远程主机的连接



//启动新线程用于接收数据

Thread t = new Thread(new ThreadStart(ReceiveMsg));

t.Name = "Receive Message";

//一个线程或者是后台线程或者是前台线程。后台线程与前台线程类似,区别是后台线//程不会防止进程终止。一旦属于某一进程的所有前台线程都终止,公共语言运行库就//会通过对任何仍然处于活动状态的后台线程调用 Abort 来结束该进程。

t.IsBackground = true;



t.Start();

}

catch(Exception ex)

{

MessageBox.Show(ex.Message);

}

}



private void ReceiveMsg()

{

try

{

while (true)

{

byte[] byteRec = new byte[100];

this.sock.Receive(byteRec);

string strRec = System.Text.Encoding.UTF8.GetString(byteRec);

if (this.rtbReceive.InvokeRequired)

{

this.rtbReceive.Invoke(new EventHandler(ChangeRtb), new object[]

{ strRec, EventArgs.Empty });

}

}

}

catch(Exception ex)

{

MessageBox.Show("Receive Message Error"+ex.Message);

}

}



private void ChangeRtb(object obj, EventArgs e)

{

string s = System.Convert.ToString(obj);

this.rtbReceive.AppendText(s + Environment.NewLine);

}



private void btSend_Click(object sender, EventArgs e)

{

byte[] byteSend =

System.Text.Encoding.UTF8.GetBytes(this.tbSend.Text.ToCharArray());

try

{

this.sock.Send(byteSend);

}

catch

{

MessageBox.Show("Send Message Error");

}

}



private void btClose_Click(object sender, EventArgs e)

{

try

{

this.sock.Shutdown(SocketShutdown.Receive);

this.sock.Close();

Application.Exit();

}

catch

{

MessageBox.Show("Exit Error");

}

}

}

}

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