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玩转Android-UI篇-PreferenceActivity

发布时间: 2012-07-01 13:15:00 作者: rapoo

玩转Android--UI篇--PreferenceActivity(开启wifi和音乐等)

本测试主要是为了测试PreferenceActivity的使用,其中设置了播放背景音乐和开启wifi的设置,也就是本文要讲的

PreferenceActivity。

Android提供了放摆放的工具来定义所有的程序的首选项,并支持既不不许要编写代码的情况写显示这些首选项。可以在一个名为res/xml/settings.xml的资源文件中定义这些首选项:

res/xml/settings.xml

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<?xml version="1.0" encoding="utf-8"?><PreferenceScreen  xmlns:android="http://schemas.android.com/apk/res/android">    <CheckBoxPreference    android:key="music"    android:title="@string/music"    android:summaryOn="@string/music_summaryOn"    android:summaryOff="@string/music_summaryOff"    android:defaultValue="true"     />    <CheckBoxPreference    android:key="wifi"    android:title="@string/wifi"    android:summaryOn="@string/wifi_summaryOn"    android:summaryOff="@string/wifi_summaryOff"    android:defaultValue="true"     /></PreferenceScreen>

?res/values/strings.xml

<?xml version="1.0" encoding="utf-8"?><resources>    <string name="hello">Hello World, NewGameActivity!</string>    <string name="btntext">开始游戏</string>    <string name="app_name">NewGame</string>    <string name="game_level">游戏级别</string>    <string name="easy_level">菜鸟级</string>    <string name="general_level">普通级</string>    <string name="medium_level">高手级</string>    <string name="hard_level">骨灰级</string>    <string name="wifiinfo">启动wifi</string>     <string name="music">音乐</string>    <string name="music_summaryOn">开启背景音乐</string>     <string name="music_summaryOff">关闭背景音乐</string>    <string name="wifi">无线</string>    <string name="wifi_summaryOn">开启无线网络</string>    <string name="wifi_summaryOff">关闭无线网络</string></resources>

Settings.java

package com.hualang.gotogame;import android.content.Context;import android.os.Bundle;import android.preference.PreferenceActivity;import android.preference.PreferenceManager;public class Settings extends PreferenceActivity {    private static final String MUSIC = "music";    private static final boolean MUSIC_DEF = true;    private static final String WIFI = "wifi";    private static final boolean WIFI_DEF = true;    @Override    public void onCreate(Bundle savedInstanceState) {        super.onCreate(savedInstanceState);        addPreferencesFromResource(R.xml.settings);    }    //获得当前音乐的值    public static boolean getMusic(Context context)    {    return PreferenceManager.getDefaultSharedPreferences(context).getBoolean(MUSIC, MUSIC_DEF);    }    //获取当前蓝牙选项的值    public static boolean getWifi(Context context)    {    return PreferenceManager.getDefaultSharedPreferences(context).getBoolean(WIFI, WIFI_DEF);    }        }

?addPreferencesFromResource()方法从XML中读取设置定义,并将其解压缩到当前的活动试图中,所有耗时的解压缩工作都是在PreferenceActivity类中处理的

保存的Preference文件存放在data/data/项目包名/shared_prefs下,名字为“包名_preferences.xml”

这里的就是:

com.hualang.gotogame_preferences.xml
Music.java用于设置背景音乐

package com.hualang.gotogame;import android.content.Context;import android.media.MediaPlayer;public class Music {private static MediaPlayer mp = null;//停止旧歌曲,开始新歌曲public static void play(Context context, int resource){stop(context);if(Settings.getMusic(context)){mp = MediaPlayer.create(context, resource);mp.setLooping(true);mp.start();}}//停止音乐public static void stop(Context context){if(mp!=null){mp.stop();mp.release();mp = null;}}}

?下面就是核心代码了,这里主要说一下如何调用背景音乐和蓝牙

背景音乐:

首先,开发者必须了解Android的生命周期,当我们运行的时候,会经历onCreate---onStart---onResume,我们可以将设置背景音乐和蓝牙的设置放在此处,代码如下:

@Overrideprotected void onResume() {// TODO Auto-generated method stubsuper.onResume();Music.play(this, R.raw.test);if(Settings.getWifi(this)){wifion();}else{wifioff();}Log.d("System.out", "onResume-----------");}

?这样,如果保存的CheckBoxPreferences为true,就设置背景音乐,启动wifi,否则就关闭北京音乐,关闭wifi

当我们进入设置界面的时候,进入了onPause,设置完后返回主界面,又变成了onResume,所以背景音乐部分在进入

onPause时停止掉,只有到进入主界面玩游戏的时候再开启,这样要合理些。代码如下:

@Overrideprotected void onPause() {// TODO Auto-generated method stubsuper.onPause();Music.stop(this);Log.d("System.out", "onPause----------------");}

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Wifi:

首先需要在清单文件中加入权限:

 <uses-permission android:name="android.permission.ACCESS_WIFI_STATE"/>    <uses-permission android:name="android.permission.CHANGE_WIFI_STATE"/>    <uses-permission android:name="android.permission.WAKE_LOCK"/>

?我们也将wifi的操作放在onResume中

public void wifion(){if(!wifiManager.isWifiEnabled())wifiManager.setWifiEnabled(true);}public void wifioff(){if(wifiManager.isWifiEnabled())wifiManager.setWifiEnabled(false);}

?上面两个方法用户打开和关闭wifi。

下面的代码通过判断Setting.getWifi(this)的布尔值,如果真,也就是被选中的话,则打卡wifi,否则关闭wifi

@Overrideprotected void onResume() {// TODO Auto-generated method stubsuper.onResume();Music.play(this, R.raw.test);if(Settings.getWifi(this)){wifion();}else{wifioff();}Log.d("System.out", "onResume-----------");}
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?NewGameActivity

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package com.hualang.gotogame;import android.app.Activity;import android.app.AlertDialog;import android.content.Context;import android.content.DialogInterface;import android.content.Intent;import android.content.SharedPreferences;import android.net.wifi.WifiManager;import android.os.Bundle;import android.util.Log;import android.view.Menu;import android.view.MenuItem;import android.view.View;import android.view.View.OnClickListener;import android.widget.Button;public class NewGameActivity extends Activity {    private Button clickme;    WifiManager wifiManager;    @Override    public void onCreate(Bundle savedInstanceState) {        super.onCreate(savedInstanceState);        setContentView(R.layout.main);        wifiManager = (WifiManager)this.getSystemService(Context.WIFI_SERVICE);        clickme = (Button)findViewById(R.id.clickme);        clickme.setOnClickListener(new OnClickListener()        {@Overridepublic void onClick(View v) {startNewGameDialog();}                });           }        private void startNewGameDialog()    {    new AlertDialog.Builder(this)    .setTitle(R.string.game_level)    .setItems(R.array.difficulty,     new DialogInterface.OnClickListener() {@Overridepublic void onClick(DialogInterface dialog, int which) {startGame(which);}}).show();    }        private void startGame(int i)    {    //开始游戏    }@Overridepublic boolean onCreateOptionsMenu(Menu menu) {menu.add(0,0,0,"设置");menu.add(0,1,1,"关于");menu.add(0,2,2,"退出");return super.onCreateOptionsMenu(menu);}@Overridepublic boolean onOptionsItemSelected(MenuItem item) {switch(item.getItemId()){case 0:{Intent intent = new Intent();intent.setClass(NewGameActivity.this, Settings.class);startActivity(intent);}break;case 1:break;case 2:finish();break;}return super.onOptionsItemSelected(item);}@Overrideprotected void onResume() {// TODO Auto-generated method stubsuper.onResume();Music.play(this, R.raw.test);if(Settings.getWifi(this)){wifion();}else{wifioff();}Log.d("System.out", "onResume-----------");}@Overrideprotected void onPause() {// TODO Auto-generated method stubsuper.onPause();Music.stop(this);Log.d("System.out", "onPause----------------");}public void wifion(){if(!wifiManager.isWifiEnabled())wifiManager.setWifiEnabled(true);}public void wifioff(){if(wifiManager.isWifiEnabled())wifiManager.setWifiEnabled(false);}        }

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运行结果如下:


玩转Android-UI篇-PreferenceActivity(开启wifi跟音乐等)
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玩转Android-UI篇-PreferenceActivity(开启wifi跟音乐等)
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玩转Android-UI篇-PreferenceActivity(开启wifi跟音乐等)
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玩转Android-UI篇-PreferenceActivity(开启wifi跟音乐等)

源代码见附件:

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