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NGUI v2.0 Tweening_1:SpringPosition

发布时间: 2012-08-25 10:06:20 作者: rapoo

NGUI v2.0 Tweening_1:SpringPosition 弹性位置类

SpringPosition

List of all members.

static SpringPosition Begin (GameObject go, Vector3 pos, float strength)Vector3 target = Vector3.zerofloat strength = 10fbool worldSpace = falsebool ignoreTimeScale = falseDetailed Description详细描述

Spring-like motion -- the farther away the object is from the target, the stronger the pull.

弹性运动——越远,对象是来自目标的引力越大。

Member Function Documentation成员函数文档static SpringPosition SpringPosition.Begin(GameObject go, Vector3 pos, float strength ) [static]

Start the tweening process. 启动渐变过程。

The documentation for this class was generated from the following file:这个类的文档生成从以下文件:Assets/NGUI/Scripts/Tweening/SpringPosition.cs

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