Flash/Flex学习笔记(2):捕获摄像头
Flash中使用摄像头,个人感觉比silverlight要更容易
时间轴第一帧上敲以下代码就可以了:
//import fl.controls.Label;??
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//var camera:Camera = Camera.getCamera();??
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//trace(camera==null?"未检测到摄像头":"已安装了摄像头");??
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var W:int=stage.stageWidth;//场景的原始宽度??
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var H:int=stage.stageHeight;//场景的原始高度??
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stage.scaleMode=StageScaleMode.NO_SCALE;//舞台禁止缩放,但是好
象没效果???
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var video:Video;??
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var camera:Camera=Camera.getCamera();??
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if (camera==null) {??
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trace("未检测到摄像头!");????
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lbl1.text="未检测到摄像头!";??
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btnCapture.visible=false;??
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} else {??
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camera.addEventListener
(ActivityEvent.ACTIVITY,activityHander);??
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video=new Video(camera.width,camera.height);??
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trace("视频宽度:" + camera.width + ",视频高度:" +
camera.height);??
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video.attachCamera(camera);??
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//定位到水平中心点??
video.x = (W - video.width) /2;??
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video.y=10;??
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addChild(video);//加载到当前舞台中??
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btnCapture.x = (W - btnCapture.width) /2;??
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btnCapture.y=video.y+video.height+5;??
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btnCapture.addEventListener(MouseEvent.CLICK,captureImage);??
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}??
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function activityHander(e:ActivityEvent):void {??
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trace("activityHander:" + e);??
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}??
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var dp:DataProvider = new DataProvider();??
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function captureImage(e:MouseEvent):void {??
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//trace("你点击了按钮");??
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var bit:BitmapData=new BitmapData(video.width,video.height);??
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bit.draw(video);??
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var bmp:Bitmap=new Bitmap(bit);??
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//bmp.y=btnCapture.y+btnCapture.height+10;??
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//bmp.x = (W - bmp.width) /2;??
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var d:Date = new Date();??
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dp.addItem({label:"截图" + d.getFullYear() + d.getMonth() +
d.getDay() + d.getHours() + d.getMinutes() + d.getSeconds() +
d.getMilliseconds(),source:bmp});??
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//addChild(bmp);??
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tilelst1.dataProvider = dp;??
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}??
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stop();
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运行效果图: