socket 缓冲区接收一定量数据以后 如何复位
使C#做个小聊天工具
使用 socket 套接字实现异步接收,在进行接收图片时,因为图片没有压缩,直接已byte[]数组传送过来接收的
部分代码如下:
- C# code
private Socket LocalSocket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);private int size = 1024*64;private Thread ListenThread;private byte[] bytData; /// <summary> /// 监听方法,用于监听远程发送到本机的信息 /// </summary> public void Listen() { ListenThread = new Thread(new ThreadStart(VideoListen)); ListenThread.Start(); } /// <summary> /// 监听线程 /// </summary> private void VideoListen() { bytData = new byte[size] while (true) { LocalSocket.BeginReceiveFrom(bytData, 0, bytData.Length, SocketFlags.None, ref ipeRemote, new AsyncCallback(ReceiveVideo), LocalSocket); } } /// <summary> /// 接收数据 /// </summary> /// <param name="iar"></param> private void ReceiveVideo(IAsyncResult iar) { int intRecv = 0; try { intRecv = LocalSocket.EndReceiveFrom(iar, ref ipeRemote); } catch { //throw new Exception(); }第二次执行到LocalSocket.BeginReceiveFrom(bytData, 0, bytData.Length, SocketFlags.None, ref ipeRemote, new AsyncCallback(ReceiveVideo), LocalSocket);出现"未处理的SocketException"异常"由于系统缓冲区空间不足或队列已满,不能执行套接字上的操作"。
这个异常怎么处理啊? 由于socket 的在接收数据时,需要给其分配个缓冲区,这里的缓冲区是 1024*64 就是64K大小(就算改大点,我改到1000000以后同样会报出这个异常,执行receive以后byte[]数组再清空已经和socket的缓冲区无关了),由于socket是在死循环中,所以socket的缓冲区没有被复位,所以再接收信息的时候,就是在刚才接受到得数据的缓冲区后再接收数据。
何如能吧receive的缓冲区给手动复位呢?