并发集合 Queue
ArrayBlockingQueue
内部结构
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private final E[] items;/** The queued items */private int takeIndex;/** items index for next take, poll or remove */private int putIndex;/** items index for next put, offer, or add. */private int count;/** Number of items in the queue */?
offer在队列满了的时候,直接返回false,put是block住,直到有空位置。
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public boolean offer(E e) {if (e == null)throw new NullPointerException();final ReentrantLock lock = this.lock;lock.lock();try {if (count == items.length)return false;else {insert(e);return true;}} finally {lock.unlock();}}public void put(E e) throws InterruptedException {if (e == null)throw new NullPointerException();final E[] items = this.items;final ReentrantLock lock = this.lock;lock.lockInterruptibly();try {try {while (count == items.length)notFull.await();} catch (InterruptedException ie) {notFull.signal(); // propagate to non-interrupted threadthrow ie;}insert(e);} finally {lock.unlock();}}private E extract() {final E[] items = this.items;E x = items[takeIndex];items[takeIndex] = null;takeIndex = inc(takeIndex);--count;notFull.signal();return x;}?同理,take是block的,poll不是。
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public E poll() {final ReentrantLock lock = this.lock;lock.lock();try {if (count == 0)return null;E x = extract();return x;} finally {lock.unlock();}}public E take() throws InterruptedException {final ReentrantLock lock = this.lock;lock.lockInterruptibly();try {try {while (count == 0)notEmpty.await();} catch (InterruptedException ie) {notEmpty.signal(); // propagate to non-interrupted threadthrow ie;}E x = extract();return x;} finally {lock.unlock();}}private void insert(E x) {items[putIndex] = x;putIndex = inc(putIndex);++count;notEmpty.signal();}?两个超时参数的方法
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public boolean offer(E e, long timeout, TimeUnit unit) throws InterruptedException
public E poll(long timeout, TimeUnit unit) throws InterruptedException
生产者-消费者
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public class Producer_Consumer_Pattern {public static void main(String[] args) {BlockingQueue<String> q = new ArrayBlockingQueue<String>(10);Producer p = new Producer(q);Consumer c1 = new Consumer(q);Consumer c2 = new Consumer(q);new Thread(p).start();new Thread(c1).start();new Thread(c2).start();}}class Producer implements Runnable {private final BlockingQueue<String> queue;Producer(BlockingQueue<String> q) {queue = q;}public void run() {try {while (true) {queue.put(produce());}} catch (InterruptedException ex) {}}String produce() {return "1";}}class Consumer implements Runnable {private final BlockingQueue<String> queue;Consumer(BlockingQueue<String> q) {queue = q;}public void run() {try {while (true) {consume(queue.take());}} catch (InterruptedException ex) {}}void consume(String x) {System.out.println(Thread.currentThread().getName() + " " + x);}}?
LinkedBlockingQueue
内部是一个单项链表
static class Node<E> {E item;Node<E> next;Node(E x) {item = x;}}private transient Node<E> head;/** Head of linked list */private transient Node<E> last;/** Tail of linked list */?private final int capacity;/** The capacity bound, or Integer.MAX_VALUE if none */private final AtomicInteger count = new AtomicInteger(0);/** Current number of elements */private final ReentrantLock takeLock = new ReentrantLock();/** Lock held by take, poll, etc */private final ReentrantLock putLock = new ReentrantLock();/** Lock held by put, offer, etc */private final Condition notEmpty = takeLock.newCondition();/** Wait queue for waiting takes */private final Condition notFull = putLock.newCondition();/** Wait queue for waiting puts */
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入队
private void enqueue(E x) {last = last.next = new Node<E>(x);}?出队
private E dequeue() {// assert takeLock.isHeldByCurrentThread();Node<E> h = head;Node<E> first = h.next;h.next = h; // help GChead = first;E x = first.item;first.item = null;return x;}删除,需要将两把锁都锁好
public boolean remove(Object o) {if (o == null)return false;fullyLock();try {for (Node<E> trail = head, p = trail.next; p != null; trail = p, p = p.next) {if (o.equals(p.item)) {unlink(p, trail);return true;}}return false;} finally {fullyUnlock();}}?
PriorityBlockingQueue
是对 java.util.PriorityQueue<E> 的封装。加入了锁机制。
private final PriorityQueue<E> q;private final ReentrantLock lock = new ReentrantLock(true);private final Condition notEmpty = lock.newCondition();
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public E take() throws InterruptedException {final ReentrantLock lock = this.lock;lock.lockInterruptibly();try {try {while (q.size() == 0)notEmpty.await();} catch (InterruptedException ie) {notEmpty.signal(); // propagate to non-interrupted threadthrow ie;}E x = q.poll();assert x != null;return x;} finally {lock.unlock();}}?public boolean offer(E e) {final ReentrantLock lock = this.lock;lock.lock();try {boolean ok = q.offer(e);assert ok;notEmpty.signal();return true;} finally {lock.unlock();}}?
入队时排序
private void siftUp(int k, E x) {if (comparator != null)siftUpUsingComparator(k, x);elsesiftUpComparable(k, x);}? private void siftUpComparable(int k, E x) { Comparable<? super E> key = (Comparable<? super E>) x; while (k > 0) { int parent = (k - 1) >>> 1; Object e = queue[parent]; if (key.compareTo((E) e) >= 0) break; queue[k] = e; k = parent; } queue[k] = key; } private void siftUpUsingComparator(int k, E x) { while (k > 0) { int parent = (k - 1) >>> 1; Object e = queue[parent]; if (comparator.compare(x, (E) e) >= 0) break; queue[k] = e; k = parent; } queue[k] = x; }?
SynchrousQueue
内部的主角是一个队列或者堆栈,两者都是Transferer的子类
private transient volatile Transferer transferer;
一个阻塞队列在每次的插入操作中必须等等另一线程执行对应的删除线程,反之亦然。同步队列并没有任何内部的存储空间。
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只有当有线程正在等待消费某个元素时,SynchronousQueue才会允许将该元素插入到队列中。
就实践方式来看,SynchronousQueue类似于Ada或CSP等语言中的"交会通道(Rendezvous Channel)"。在其它环境中,有时候被称为"连接"。
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DelayQueue
DelayQueue = BlockingQueue + PriorityQueue + Delayed
DelayQueue 是一个使用优先队列( PriorityQueue )实现的 BlockingQueue ,优先队列的比较基准值是时间。
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LinkedBlockingDeque[deck]
双向阻塞队列
/** Doubly-linked list node class */static final class Node<E> {E item;Node<E> prev;Node<E> next;Node(E x, Node<E> p, Node<E> n) {item = x;prev = p;next = n;}}??
private boolean linkFirst(E e) {// assert lock.isHeldByCurrentThread();if (count >= capacity)return false;Node<E> f = first;Node<E> x = new Node<E>(e, null, f);first = x;if (last == null)last = x;elsef.prev = x;++count;notEmpty.signal();return true;}private boolean linkLast(E e) {// assert lock.isHeldByCurrentThread();if (count >= capacity)return false;Node<E> l = last;Node<E> x = new Node<E>(e, l, null);last = x;if (first == null)first = x;elsel.next = x;++count;notEmpty.signal();return true;}private E unlinkFirst() {// assert lock.isHeldByCurrentThread();Node<E> f = first;if (f == null)return null;Node<E> n = f.next;E item = f.item;f.item = null;f.next = f; // help GCfirst = n;if (n == null)last = null;elsen.prev = null;--count;notFull.signal();return item;}private E unlinkLast() {// assert lock.isHeldByCurrentThread();Node<E> l = last;if (l == null)return null;Node<E> p = l.prev;E item = l.item;l.item = null;l.prev = l; // help GClast = p;if (p == null)first = null;elsep.next = null;--count;notFull.signal();return item;}void unlink(Node<E> x) {// assert lock.isHeldByCurrentThread();Node<E> p = x.prev;Node<E> n = x.next;if (p == null) {unlinkFirst();} else if (n == null) {unlinkLast();} else {p.next = n;n.prev = p;x.item = null;// Don't mess with x's links. They may still be in use by// an iterator.--count;notFull.signal();}}?