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神奇的ConnectNamedPipe哪位高手能告

发布时间: 2012-12-30 10:43:15 作者: rapoo

神奇的ConnectNamedPipe,谁能告诉我它的异步模式的大致实现?
本帖最后由 tzleo 于 2012-09-14 10:15:53 编辑 在使用ConnectNamePipe异步模式的时候,发现一件很神奇的事情,我调试了微软MSDN的代码例子:http://msdn.microsoft.com/EN-US/library/windows/desktop/aa365601(v=vs.85).aspx

明明这个函数调用的时候已经立即返回了,但是在读写回调(CompletedReadRoutine和CompletedWriteRoutine)的时候堆栈却是从这个函数发出的,而且位于主线程当中!而这个时候主线程按道理还在WaitForSingleObjectEx中阻塞着,这到底是什么情况,我凌乱了。。。求高手来给解释。

附完整代码:


// NamedPipTest.cpp : Defines the entry point for the console application.
//

#include "stdafx.h"
#include <windows.h>
#include <stdio.h>
#include <tchar.h>
#include <strsafe.h>

#define PIPE_TIMEOUT 5000
#define BUFSIZE 4096

typedef struct
{
OVERLAPPED oOverlap;
HANDLE hPipeInst;
TCHAR chRequest[BUFSIZE];
DWORD cbRead;
TCHAR chReply[BUFSIZE];
DWORD cbToWrite;
} PIPEINST, *LPPIPEINST;

VOID DisconnectAndClose(LPPIPEINST);
BOOL CreateAndConnectInstance(LPOVERLAPPED);
BOOL ConnectToNewClient(HANDLE, LPOVERLAPPED);
VOID GetAnswerToRequest(LPPIPEINST);

VOID WINAPI CompletedWriteRoutine(DWORD, DWORD, LPOVERLAPPED);
VOID WINAPI CompletedReadRoutine(DWORD, DWORD, LPOVERLAPPED);

HANDLE hPipe;

int _tmain(VOID)
{
HANDLE hConnectEvent;
OVERLAPPED oConnect;
LPPIPEINST lpPipeInst;
DWORD dwWait, cbRet;
BOOL fSuccess, fPendingIO;

// Create one event object for the connect operation.

hConnectEvent = CreateEvent(
NULL, // default security attribute
TRUE, // manual reset event
TRUE, // initial state = signaled
NULL); // unnamed event object

if (hConnectEvent == NULL)
{
printf("CreateEvent failed with %d.\n", GetLastError());
return 0;
}

oConnect.hEvent = hConnectEvent;

// Call a subroutine to create one instance, and wait for
// the client to connect.

fPendingIO = CreateAndConnectInstance(&oConnect);

while (1)
{
// Wait for a client to connect, or for a read or write
// operation to be completed, which causes a completion
// routine to be queued for execution.

dwWait = WaitForSingleObjectEx(
hConnectEvent, // event object to wait for
INFINITE, // waits indefinitely
TRUE); // alertable wait enabled

switch (dwWait)
{
// The wait conditions are satisfied by a completed connect
// operation.
case 0:
// If an operation is pending, get the result of the


// connect operation.

if (fPendingIO)
{
fSuccess = GetOverlappedResult(
hPipe, // pipe handle
&oConnect, // OVERLAPPED structure
&cbRet, // bytes transferred
FALSE); // does not wait
if (!fSuccess)
{
printf("ConnectNamedPipe (%d)\n", GetLastError());
return 0;
}
}

// Allocate storage for this instance.

lpPipeInst = (LPPIPEINST) GlobalAlloc(
GPTR, sizeof(PIPEINST));
if (lpPipeInst == NULL)
{
printf("GlobalAlloc failed (%d)\n", GetLastError());
return 0;
}

lpPipeInst->hPipeInst = hPipe;

// Start the read operation for this client.
// Note that this same routine is later used as a
// completion routine after a write operation.

lpPipeInst->cbToWrite = 0;
CompletedWriteRoutine(0, 0, (LPOVERLAPPED) lpPipeInst);

// Create new pipe instance for the next client.

fPendingIO = CreateAndConnectInstance(
&oConnect);
break;

// The wait is satisfied by a completed read or write
// operation. This allows the system to execute the
// completion routine.

case WAIT_IO_COMPLETION:
break;

// An error occurred in the wait function.

default:
{
printf("WaitForSingleObjectEx (%d)\n", GetLastError());
return 0;
}
}
}
return 0;
}

// CompletedWriteRoutine(DWORD, DWORD, LPOVERLAPPED)
// This routine is called as a completion routine after writing to
// the pipe, or when a new client has connected to a pipe instance.
// It starts another read operation.

VOID WINAPI CompletedWriteRoutine(DWORD dwErr, DWORD cbWritten,
LPOVERLAPPED lpOverLap)
{
LPPIPEINST lpPipeInst;
BOOL fRead = FALSE;

// lpOverlap points to storage for this instance.

lpPipeInst = (LPPIPEINST) lpOverLap;

// The write operation has finished, so read the next request (if
// there is no error).

if ((dwErr == 0) && (cbWritten == lpPipeInst->cbToWrite))
fRead = ReadFileEx(
lpPipeInst->hPipeInst,
lpPipeInst->chRequest,
BUFSIZE*sizeof(TCHAR),
(LPOVERLAPPED) lpPipeInst,
(LPOVERLAPPED_COMPLETION_ROUTINE) CompletedReadRoutine);

// Disconnect if an error occurred.

if (! fRead)
DisconnectAndClose(lpPipeInst);


}

// CompletedReadRoutine(DWORD, DWORD, LPOVERLAPPED)
// This routine is called as an I/O completion routine after reading
// a request from the client. It gets data and writes it to the pipe.

VOID WINAPI CompletedReadRoutine(DWORD dwErr, DWORD cbBytesRead,
LPOVERLAPPED lpOverLap)
{
LPPIPEINST lpPipeInst;
BOOL fWrite = FALSE;

// lpOverlap points to storage for this instance.

lpPipeInst = (LPPIPEINST) lpOverLap;

// The read operation has finished, so write a response (if no
// error occurred).

if ((dwErr == 0) && (cbBytesRead != 0))
{
GetAnswerToRequest(lpPipeInst);

fWrite = WriteFileEx(
lpPipeInst->hPipeInst,
lpPipeInst->chReply,
lpPipeInst->cbToWrite,
(LPOVERLAPPED) lpPipeInst,
(LPOVERLAPPED_COMPLETION_ROUTINE) CompletedWriteRoutine);
}

// Disconnect if an error occurred.

if (! fWrite)
DisconnectAndClose(lpPipeInst);
}

// DisconnectAndClose(LPPIPEINST)
// This routine is called when an error occurs or the client closes
// its handle to the pipe.

VOID DisconnectAndClose(LPPIPEINST lpPipeInst)
{
// Disconnect the pipe instance.

if (! DisconnectNamedPipe(lpPipeInst->hPipeInst) )
{
printf("DisconnectNamedPipe failed with %d.\n", GetLastError());
}

// Close the handle to the pipe instance.

CloseHandle(lpPipeInst->hPipeInst);

// Release the storage for the pipe instance.

if (lpPipeInst != NULL)
GlobalFree(lpPipeInst);
}

// CreateAndConnectInstance(LPOVERLAPPED)
// This function creates a pipe instance and connects to the client.
// It returns TRUE if the connect operation is pending, and FALSE if
// the connection has been completed.

BOOL CreateAndConnectInstance(LPOVERLAPPED lpoOverlap)
{
LPTSTR lpszPipename = TEXT("\\\\.\\pipe\\mynamedpipe");

hPipe = CreateNamedPipe(
lpszPipename, // pipe name
PIPE_ACCESS_DUPLEX | // read/write access
FILE_FLAG_OVERLAPPED, // overlapped mode
PIPE_TYPE_MESSAGE | // message-type pipe
PIPE_READMODE_MESSAGE | // message read mode
PIPE_WAIT, // blocking mode
PIPE_UNLIMITED_INSTANCES, // unlimited instances
BUFSIZE*sizeof(TCHAR), // output buffer size


BUFSIZE*sizeof(TCHAR), // input buffer size
PIPE_TIMEOUT, // client time-out
NULL); // default security attributes
if (hPipe == INVALID_HANDLE_VALUE)
{
printf("CreateNamedPipe failed with %d.\n", GetLastError());
return 0;
}

// Call a subroutine to connect to the new client.

return ConnectToNewClient(hPipe, lpoOverlap);
}

BOOL ConnectToNewClient(HANDLE hPipe, LPOVERLAPPED lpo)
{
BOOL fConnected, fPendingIO = FALSE;

// Start an overlapped connection for this pipe instance.
fConnected = ConnectNamedPipe(hPipe, lpo);

// Overlapped ConnectNamedPipe should return zero.
if (fConnected)
{
printf("ConnectNamedPipe failed with %d.\n", GetLastError());
return 0;
}

switch (GetLastError())
{
// The overlapped connection in progress.
case ERROR_IO_PENDING:
fPendingIO = TRUE;
break;

// Client is already connected, so signal an event.

case ERROR_PIPE_CONNECTED:
if (SetEvent(lpo->hEvent))
break;

// If an error occurs during the connect operation...
default:
{
printf("ConnectNamedPipe failed with %d.\n", GetLastError());
return 0;
}
}
return fPendingIO;
}

VOID GetAnswerToRequest(LPPIPEINST pipe)
{
_tprintf( TEXT("[%d] %s\n"), pipe->hPipeInst, pipe->chRequest);
StringCchCopy( pipe->chReply, BUFSIZE, TEXT("Default answer from server") );
pipe->cbToWrite = (lstrlen(pipe->chReply)+1)*sizeof(TCHAR);
}


[解决办法]
该回复于2012-09-14 11:17:53被版主删除

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