iOS6下Objective-C最新特性
WWDC2012发布了iOS6,同时为Objective C带来了一些新特性以简化编程。下面是这些新特性,需要XCode4.4及以上版本支持:
1.方法的申明顺序不再要求
在方法里面可以调用在后面申明的方法,编译器会帮助查找方法的申明,顺序不再要求。如下:
@interface SongPlayer : NSObject- (void)playSong:(Song *)song;@end@implementation SongPlayer- (void)playSong:(Song *)song { NSError *error; [self startAudio:&error];//XCode4.4以前会提示方法未定义,XCode4.4以后可以放心使用 ...}- (void)startAudio:(NSError **)error { ... }@end
2.枚举支持强类型
XCode4.4以前定义枚举使用如下方式,相当于定义了类型为int的枚举类型。
typedef enum { NSNumberFormatterNoStyle, NSNumberFormatterDecimalStyle, NSNumberFormatterCurrencyStyle, NSNumberFormatterPercentStyle, NSNumberFormatterScientificStyle, NSNumberFormatterSpellOutStyle} NSNumberFormatterStyle;// typedef int NSNumberFormatterStyle;
XCode4.4以后可以为枚举指明强类型,这样在赋值时会有强类型限制(需要在Build Setting开启Suspicious implicit conversions)。定义如下:
typedef enum NSNumberFormatterStyle : NSUInteger { NSNumberFormatterNoStyle, NSNumberFormatterDecimalStyle, NSNumberFormatterCurrencyStyle, NSNumberFormatterPercentStyle, NSNumberFormatterScientificStyle, NSNumberFormatterSpellOutStyle} NSNumberFormatterStyle;
或使用NS_ENUM宏来定义
typedef NS_ENUM(NSUInteger, NSNumberFormatterStyle) { NSNumberFormatterNoStyle, NSNumberFormatterDecimalStyle, NSNumberFormatterCurrencyStyle, NSNumberFormatterPercentStyle, NSNumberFormatterScientificStyle, NSNumberFormatterSpellOutStyle};
3.默认属性合成
@interface Person : NSObject@property(strong) NSString *name;@end@implementation Person { NSString *_name;//这句可以省略,XCode很早就可以了}@synthesize name = _name;//XCode4.4以后,这句也可以省略,XCode默认合成带下划线的成员变量@end
即可以简化为:
@interface Person : NSObject@property(strong) NSString *name;//ARC开启,否则需要自己release@end@implementation Person@end
4.创建NSNumber的新语法
XCode4.4以前的创建方式:
NSNumber *value;value = [NSNumber numberWithChar:'X'];value = [NSNumber numberWithInt:12345];value = [NSNumber numberWithUnsignedLong:12345ul];value = [NSNumber numberWithLongLong:12345ll];value = [NSNumber numberWithFloat:123.45f];value = [NSNumber numberWithDouble:123.45];value = [NSNumber numberWithBool:YES];
XCode4.4以后可简化为:
NSNumber *value;value = @'X';value = @12345;value = @12345ul;value = @12345ll;value = @123.45f;value = @123.45;value = @YES;
XCode4.4以前,使用语句创建NSNumber:
NSNumber *piOverSixteen = [NSNumber numberWithDouble: ( M_PI / 16 )];NSNumber *hexDigit = [NSNumber numberWithChar: "012345679ABCDEF"[i % 16]);NSNumber *usesScreenFonts = [NSNumber numberWithBool: [NSLayoutManager usesScreenFonts]];NSNumber *writingDirection = [NSNumber numberWithInt: NSWritingDirectionLeftToRight];NSString *path = [NSString stringWithUTF8String: getenv("PATH")];
XCode4.4以后可以通过”()”方式创建:
NSNumber *piOverSixteen = @( M_PI / 16 );NSNumber *hexDigit = @( "012345679ABCDEF"[i % 16] );NSNumber *usesScreenFonts = @( [NSLayoutManager usesScreenFonts] );NSNumber *writingDirection = @( NSWritingDirectionLeftToRight );NSString *path = @( getenv("PATH") );
5.创建NSArray的新语法
NSArray* array;array = @[ a, b, c ];//相当于使用下面的方式创建:id objects[] = { a, b, c };NSUInteger count = sizeof(objects)/ sizeof(id);array = [NSArray arrayWithObjects:objects count:count];
6.创建NSDictionary的新语法
NSDictionary *dict;dict = @{};dict = @{ k1 : o1 };dict = @{ k1 : o1, k2 : o2, k3 : o3 };//相当于如下方式:id objects[] = { o1, o2, o3 };id keys[] = { k1, k2, k3 };NSUInteger count = sizeof(objects) / sizeof(id);dict = [NSDictionary dictionaryWithObjects:objects forKeys:keys count:count];
7.mutable对象的创建,调用对象的-mutableCopy方法
NSMutableArray *mutablePlanets = [@[ @"Mercury", @"Venus", @"Earth", @"Mars", @"Jupiter", @"Saturn", @"Uranus", @"Neptune"] mutableCopy];
8.静态容器对象的创建,使用+initialize方法
@implementation MyClassstatic NSArray *thePlanets;+ (void)initialize { if (self == [MyClass class]) { thePlanets = @[ @"Mercury", @"Venus", @"Earth", @"Mars", @"Jupiter", @"Saturn", @"Uranus", @"Neptune" ]; }}
9.可变数组新的存取方式:
@implementation SongList { NSMutableArray *_songs;}- (Song *)replaceSong:(Song *)newSong atIndex:(NSUInteger)idx { Song *oldSong = _songs[idx];//使用[idx]访问子对象 _songs[idx] = newSong;//使用[idx]设置子对象 return oldSong;}
10.可变字典新的存取方式:
@implementation Database { NSMutableDictionary *_storage;}- (id)replaceObject:(id)newObject forKey:(id )key { id oldObject = _storage[key];//相当于id oldObject = [_storage objectForKey:key]; _storage[key] = newObject;//相当于[_storage setObject:object forKey:key]; return oldObject;}