Unity 2.1 配置
public static class IOC { private static IUnityContainer container; static IOC() { //ExeConfigurationFileMap map = new ExeConfigurationFileMap(); //map.ExeConfigFilename = "Unity.config"; //Configuration config = ConfigurationManager.OpenMappedExeConfiguration(map, ConfigurationUserLevel.None); //UnityConfigurationSection section = (UnityConfigurationSection)config.GetSection("unity"); //container = new UnityContainer(); //section.Configure(container, "myContainer"); container = new UnityContainer(); UnityConfigurationSection section = (UnityConfigurationSection)ConfigurationManager.GetSection("unity"); section.Configure(container, "myContainer"); } public static T R<T>() { return R<T>(null); } public static T R<T>(string name) { if (string.IsNullOrEmpty(name)) return container.Resolve<T>(); return container.Resolve<T>(name); } }