Android提高第三篇之SurfaceView(下)
简单介绍了SurfaceView的使用,这次就介绍SurfaceView的双缓冲使用。双缓冲是为了防止动画闪烁而实现的一种多线程应用,基于SurfaceView的双缓冲实现很简单,开一条线程并在其中绘图即可。本文介绍基于SurfaceView的双缓冲实现,以及介绍类似的更高效的实现方法。
??????? 本文程序运行截图如下,左边是开单个线程读取并绘图,右边是开两个线程,一个专门读取图片,一个专门绘图:

对比一下,右边动画的帧速明显比左边的快,左右两者都没使用Thread.sleep()。为什么要开两个线程一个读一个画,而不去开两个线程像左边那样都“边读边画”呢?因为SurfaceView每次绘图都会锁定Canvas,也就是说同一片区域这次没画完下次就不能画,因此要提高双缓冲的效率,就得开一条线程专门画图,开另外一条线程做预处理的工作。
main.xml的源码:
<?xml version="1.0" encoding="utf-8"?><LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"android:layout_width="fill_parent" android:layout_height="fill_parent"android:orientation="vertical"><LinearLayout android:id="@+id/LinearLayout01"android:layout_width="wrap_content" android:layout_height="wrap_content"><Button android:id="@+id/Button01" android:layout_width="wrap_content"android:layout_height="wrap_content" android:text="单个独立线程"></Button><Button android:id="@+id/Button02" android:layout_width="wrap_content"android:layout_height="wrap_content" android:text="两个独立线程"></Button></LinearLayout><SurfaceView android:id="@+id/SurfaceView01"android:layout_width="fill_parent" android:layout_height="fill_parent"></SurfaceView></LinearLayout>
本文程序的源码:
?view plaincopy to clipboardprint?
- package?com.testSurfaceView;????
- import?java.lang.reflect.Field;??import?java.util.ArrayList;??
- import?android.app.Activity;??import?android.graphics.Bitmap;??
- import?android.graphics.BitmapFactory;??import?android.graphics.Canvas;??
- import?android.graphics.Paint;??import?android.graphics.Rect;??
- import?android.os.Bundle;??import?android.util.Log;??
- import?android.view.SurfaceHolder;??import?android.view.SurfaceView;??
- import?android.view.View;??import?android.widget.Button;??
- ??public?class?testSurfaceView?extends?Activity?{??
- ????/**?Called?when?the?activity?is?first?created.?*/??????Button?btnSingleThread,?btnDoubleThread;??
- ????SurfaceView?sfv;??????SurfaceHolder?sfh;??
- ????ArrayList<Integer>?imgList?=?new?ArrayList<Integer>();??????int?imgWidth,?imgHeight;??
- ????Bitmap?bitmap;//独立线程读取,独立线程绘图????
- ????@Override??????public?void?onCreate(Bundle?savedInstanceState)?{??
- ????????super.onCreate(savedInstanceState);??????????setContentView(R.layout.main);??
- ??????????btnSingleThread?=?(Button)?this.findViewById(R.id.Button01);??
- ????????btnDoubleThread?=?(Button)?this.findViewById(R.id.Button02);??????????btnSingleThread.setOnClickListener(new?ClickEvent());??
- ????????btnDoubleThread.setOnClickListener(new?ClickEvent());??????????sfv?=?(SurfaceView)?this.findViewById(R.id.SurfaceView01);??
- ????????sfh?=?sfv.getHolder();??????????sfh.addCallback(new?MyCallBack());//?自动运行surfaceCreated以及surfaceChanged??
- ????}????
- ????class?ClickEvent?implements?View.OnClickListener?{????
- ????????@Override??????????public?void?onClick(View?v)?{??
- ??????????????if?(v?==?btnSingleThread)?{??
- ????????????????new?Load_DrawImage(0,?0).start();//开一条线程读取并绘图??????????????}?else?if?(v?==?btnDoubleThread)?{??
- ????????????????new?LoadImage().start();//开一条线程读取??????????????????new?DrawImage(imgWidth?+?10,?0).start();//开一条线程绘图??
- ????????????}????
- ????????}????
- ????}????
- ????class?MyCallBack?implements?SurfaceHolder.Callback?{????
- ????????@Override??????????public?void?surfaceChanged(SurfaceHolder?holder,?int?format,?int?width,??
- ????????????????int?height)?{??????????????Log.i("Surface:",?"Change");??
- ??????????}??
- ??????????@Override??
- ????????public?void?surfaceCreated(SurfaceHolder?holder)?{??????????????Log.i("Surface:",?"Create");??
- ??????????????//?用反射机制来获取资源中的图片ID和尺寸??
- ????????????Field[]?fields?=?R.drawable.class.getDeclaredFields();??????????????for?(Field?field?:?fields)?{??
- ????????????????if?(!"icon".equals(field.getName()))//?除了icon之外的图片??????????????????{??
- ????????????????????int?index?=?0;??????????????????????try?{??
- ????????????????????????index?=?field.getInt(R.drawable.class);??????????????????????}?catch?(IllegalArgumentException?e)?{??
- ????????????????????????//?TODO?Auto-generated?catch?block??????????????????????????e.printStackTrace();??
- ????????????????????}?catch?(IllegalAccessException?e)?{??????????????????????????//?TODO?Auto-generated?catch?block??
- ????????????????????????e.printStackTrace();??????????????????????}??
- ????????????????????//?保存图片ID??????????????????????imgList.add(index);??
- ????????????????}??????????????}??
- ????????????//?取得图像大小??????????????Bitmap?bmImg?=?BitmapFactory.decodeResource(getResources(),??
- ????????????????????imgList.get(0));??????????????imgWidth?=?bmImg.getWidth();??
- ????????????imgHeight?=?bmImg.getHeight();??????????}??
- ??????????@Override??
- ????????public?void?surfaceDestroyed(SurfaceHolder?holder)?{??????????????Log.i("Surface:",?"Destroy");??
- ??????????}??
- ??????}??
- ??????/*?
- ?????*?读取并显示图片的线程??????*/??
- ????class?Load_DrawImage?extends?Thread?{??????????int?x,?y;??
- ????????int?imgIndex?=?0;????
- ????????public?Load_DrawImage(int?x,?int?y)?{??????????????this.x?=?x;??
- ????????????this.y?=?y;??????????}??
- ??????????public?void?run()?{??
- ????????????while?(true)?{??????????????????Canvas?c?=?sfh.lockCanvas(new?Rect(this.x,?this.y,?this.x??
- ????????????????????????+?imgWidth,?this.y?+?imgHeight));??????????????????Bitmap?bmImg?=?BitmapFactory.decodeResource(getResources(),??
- ????????????????????????imgList.get(imgIndex));??????????????????c.drawBitmap(bmImg,?this.x,?this.y,?new?Paint());??
- ????????????????imgIndex++;??????????????????if?(imgIndex?==?imgList.size())??
- ????????????????????imgIndex?=?0;????
- ????????????????sfh.unlockCanvasAndPost(c);//?更新屏幕显示内容??????????????}??
- ????????}??????};??
- ??????/*?
- ?????*?只负责绘图的线程??????*/??
- ????class?DrawImage?extends?Thread?{??????????int?x,?y;??
- ??????????public?DrawImage(int?x,?int?y)?{??
- ????????????this.x?=?x;??????????????this.y?=?y;??
- ????????}????
- ????????public?void?run()?{??????????????while?(true)?{??
- ????????????????if?(bitmap?!=?null)?{//如果图像有效??????????????????????Canvas?c?=?sfh.lockCanvas(new?Rect(this.x,?this.y,?this.x??
- ????????????????????????????+?imgWidth,?this.y?+?imgHeight));????
- ????????????????????c.drawBitmap(bitmap,?this.x,?this.y,?new?Paint());????
- ????????????????????sfh.unlockCanvasAndPost(c);//?更新屏幕显示内容??????????????????}??
- ????????????}??????????}??
- ????};????
- ????/*??????*?只负责读取图片的线程?
- ?????*/??????class?LoadImage?extends?Thread?{??
- ????????int?imgIndex?=?0;????
- ????????public?void?run()?{??????????????while?(true)?{??
- ????????????????bitmap?=?BitmapFactory.decodeResource(getResources(),??????????????????????????imgList.get(imgIndex));??
- ????????????????imgIndex++;??????????????????if?(imgIndex?==?imgList.size())//如果到尽头则重新读取??
- ????????????????????imgIndex?=?0;??????????????}??
- ????????}??????};??
- }?