VC++自定义窗口,编译通过,但窗口没有弹出来,进程里可以找的到。
今天写抄代码时发现两个问题:
一个是我写的时候发现VC环境没有给我联想,比如我写完 "对象."的时候,本来会弹出这个对象的公有属性和方法列表的,但它什么也没提示(我用的是win7系统)。。
另一个问题就是自定义窗口的问题,我按孙鑫老师的教程写的,编译通过,在进程里也可以找的到,但窗口没有弹出来。
这是怎么回事啊?
#include <windows.h>
#include <stdio.h>
//窗口过程函数声明
LRESULT CALLBACK WindowSunProc(
HWND hwnd,//窗口句柄
UINT uMsg,//信息类型
WPARAM wParam,//第一个信息参数
LPARAM lParam//第二个信息参数
);
int WINAPI WinMain(
HINSTANCE hInstance, //当前实例句柄
HINSTANCE hPrevInstance,//前一个实例句柄
LPSTR lpCmdLine, //命令行
int nCmdShow //窗口显示状态
)
{
//以下为设计窗口类
WNDCLASS wndcls;
wndcls.cbClsExtra=0;
wndcls.cbWndExtra=0;
wndcls.hbrBackground=(HBRUSH)GetStockObject(BLACK_BRUSH);
wndcls.hCursor=LoadCursor(NULL,IDC_CROSS);
wndcls.hIcon=LoadIcon(NULL,IDI_ERROR);
wndcls.hInstance=hInstance;
wndcls.lpfnWndProc=WindowSunProc;
wndcls.lpszClassName="MyFirstWin";
wndcls.lpszMenuName=NULL;
wndcls.style=CS_HREDRAW|CS_VREDRAW;
//注册窗口类
RegisterClass(&wndcls);
//创建窗口类
HWND hwnd;
hwnd=CreateWindow("MyFirstWin","MyFirstWin",WS_OVERLAPPEDWINDOW,
0,0,600,400,NULL,NULL,hInstance,NULL);
//显示窗口
ShowWindow(hwnd,SW_SHOWNORMAL);
UpdateWindow(hwnd);
//窗口消息
MSG msg;
while(GetMessage(&msg,NULL,0,0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return 0;
}
//窗口过程函数实现
LRESULT CALLBACK WindowSunProc(
HWND hwnd,
UINT uMsg,
WPARAM wParam,
LPARAM lParam
)
{return 0;
}
[解决办法]
你看看你的消息循环,直接就return了,没循环了,窗口咋个显示
[解决办法]
我给楼主一份源码好了
// 32win.cpp : Defines the entry point for the application.
//
#include "stdafx.h"
#include "resource.h"
#define MAX_LOADSTRING 100
// Global Variables:
HINSTANCE hInst;// current instance
TCHAR szTitle[MAX_LOADSTRING];// The title bar text
TCHAR szWindowClass[MAX_LOADSTRING];// The title bar text
// Foward declarations of functions included in this code module:
ATOMMyRegisterClass(HINSTANCE hInstance);
BOOLInitInstance(HINSTANCE, int);
LRESULT CALLBACKWndProc(HWND, UINT, WPARAM, LPARAM);
LRESULT CALLBACKAbout(HWND, UINT, WPARAM, LPARAM);
int APIENTRY WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow)
{
// TODO: Place code here.
MSG msg;
HACCEL hAccelTable;
// Initialize global strings
LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadString(hInstance, IDC_MY32WIN, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// Perform application initialization:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_MY32WIN);
// Main message loop:
while (GetMessage(&msg, NULL, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return msg.wParam;
}
//
// FUNCTION: MyRegisterClass()
//
// PURPOSE: Registers the window class.
//
// COMMENTS:
//
// This function and its usage is only necessary if you want this code
// to be compatible with Win32 systems prior to the 'RegisterClassEx'
// function that was added to Windows 95. It is important to call this function
// so that the application will get 'well formed' small icons associated
// with it.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style= CS_HREDRAW
[解决办法]
CS_VREDRAW;
wcex.lpfnWndProc= (WNDPROC)WndProc;
wcex.cbClsExtra= 0;
wcex.cbWndExtra= 0;
wcex.hInstance= hInstance;
wcex.hIcon= LoadIcon(NULL,IDI_ERROR);
wcex.hCursor= LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground= (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName= NULL;
wcex.lpszClassName= "hello world";
wcex.hIconSm= NULL;
return RegisterClassEx(&wcex);
}
//
// FUNCTION: InitInstance(HANDLE, int)
//
// PURPOSE: Saves instance handle and creates main window
//
// COMMENTS:
//
// In this function, we save the instance handle in a global variable and
// create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
HWND hWnd;
hInst = hInstance; // Store instance handle in our global variable
hWnd = CreateWindow("hello world", szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//
// FUNCTION: WndProc(HWND, unsigned, WORD, LONG)
//
// PURPOSE: Processes messages for the main window.
//
// WM_COMMAND- process the application menu
// WM_PAINT- Paint the main window
// WM_DESTROY- post a quit message and return
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
int wmId, wmEvent;
PAINTSTRUCT ps;
HDC hdc;
TCHAR szHello[MAX_LOADSTRING];
LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING);
switch (message)
{
case WM_COMMAND:
wmId = LOWORD(wParam);
wmEvent = HIWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
break;
case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
// TODO: Add any drawing code here...
RECT rt;
GetClientRect(hWnd, &rt);
DrawText(hdc, szHello, strlen(szHello), &rt, DT_CENTER);
EndPaint(hWnd, &ps);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Mesage handler for about box.
LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_INITDIALOG:
return TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK
[解决办法]
LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return TRUE;
}
break;
}
return FALSE;
}
[解决办法]
预编译。。包含这个头文件就好了。。。