TCHS-2-250
Problem Statement ???? A Fountain of Life is a special fountain that produces the elixir of life at a constant speed of elixir liters per second. A dark mage managed to cast a Curse of Death on the Fountain so in addition to the elixir it now produces a deadly poison at a constant speed of poison liters per second. Both the poison and elixir are collected in an infinitely large pool around the Fountain and form a mixture. The mixture will become deadly once the percentage of poison in the mixture is at least 50%. Your task is to calculate the time at which the mixture will become deadly. At the beginning (0-th second) the pool contains pool liters of 100% elixir.
Your program must return a double, the time in seconds at which the mixture becomes deadly. If the mixture never becomes deadly, return -1.0. Definition ???? Class: FountainOfLife Method: elixirOfDeath Parameters: int, int, int Returns: double Method signature: double elixirOfDeath(int elixir, int poison, int pool) (be sure your method is public) ???? ?Notes - The returned value must be accurate to within a relative or absolute value of 1E-9. Constraints - elixir will be between 1 and 10000, inclusive. - poison will be between 1 and 10000, inclusive. - pool will be between 1 and 10000, inclusive. Examples 0) ????? 1
At t = 1s there are 3 liters of elixir and 2 liters of poison for a total volume of 5 liters. 2 liters of poison is 40% of 5 liters so the mixture is still not deadly.
At t = 2s there are 4 liters of elixir and 4 liters of poison for a total volume of 8 liters. 4 liters of poison is exactly 50% of the mixture so it is now deadly.
1) ????? 2001001Returns: -1.0With 200 liters of elixir per second and only 100 liters of poison per second, the mixture never becomes deadly. 2) ????? 99991000010000Returns: 10000.0It might take a long time for the mixture to become deadly. 3) ????? 1100001Returns: 1.0001000100010001E-4On the other hand, it might take a short time for the mixture to become deadly. 4) ????? 404341Returns: 13.666666666666666?
public class FountainOfLife {public double elixirOfDeath(int elixir, int poison, int pool) {if (elixir >= poison)return -1.0;return (pool + 0.0) / (poison - elixir);}}
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